Hearthstone: Saviors of Uldum – Legendary Cards Analysis & Review
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Introduction
Hearthstone’s Saviors of Uldum expansion brought a fresh wave of exciting mechanics, powerful cards, and game-changing Legendaries. Set in the ancient desert city of Uldum, this expansion introduced the "Reborn" and "Quest" mechanics, along with a host of Legendary minions that shaped the meta.
In this article, we’ll analyze and review the most impactful Legendary cards from Saviors of Uldum, evaluating their strengths, weaknesses, and overall viability in both Standard and Wild formats.
1. Zephrys the Great – The Perfect Wish
Card Overview:
- Mana Cost: 2
- Effect: Battlecry: If your deck has no duplicates, wish for the perfect card.
Analysis:
Zephrys is one of the most unique and skill-testing Legendaries ever printed. As a Highlander (no duplicates) payoff, he offers an AI-generated "perfect" card based on the current game state. Whether you need a Fireball for lethal, a Hex for removal, or a Savage Roar for a board swing, Zephrys adapts brilliantly.
Pros:
✔ Extremely flexible in any situation
✔ Works in multiple archetypes (Reno decks, Control, Combo)
✔ Strong in both Standard and Wild
Cons:
✖ Requires a Highlander deck, limiting consistency
✖ AI sometimes misreads lethal setups
Verdict: 5/5 – A must-have for Highlander decks.
2. Siamat – The Flexible Titan
Card Overview:
- Mana Cost: 7
- Effect: Battlecry: Choose two – Rush, Windfury, Divine Shield, or Taunt.
Analysis:
Siamat is a versatile late-game minion that adapts to different board states. Need removal? Pick Rush + Divine Shield. Need a finisher? Windfury + Divine Shield turns him into a massive threat.

Pros:
✔ Adaptable to multiple scenarios
✔ Strong stats (6/6) with powerful keywords
✔ Fits in Midrange and Control decks
Cons:
✖ High mana cost makes him slow in Aggro metas
✖ Vulnerable to hard removal
Verdict: 4/5 – A solid Legendary, but not meta-defining.
3. Reno the Relicologist – The Board-Clearing Mage
Card Overview:
- Mana Cost: 6
- Effect: Battlecry: If your deck has no duplicates, deal 10 damage randomly split among all enemies.
Analysis:
Reno is a Highlander-exclusive board clear that can swing games in Mage’s favor. His effect is similar to Flamewaker on steroids, making him a key card in Reno Mage (Wild) and Highlander Mage (Standard).
Pros:
✔ Massive board-clearing potential
✔ Synergizes with Mage’s spell-based strategies
✔ Strong in Wild Reno decks
Cons:
✖ Requires Highlander restriction
✖ Random damage can be unreliable
Verdict: 4.5/5 – A powerhouse in the right deck.
4. Dinotamer Brann – The Hunter Finisher
Card Overview:
- Mana Cost: 7
- Effect: Battlecry: If your deck has no duplicates, summon King Krush.
Analysis:
Brann is a Highlander Hunter staple, providing an immediate 8/8 Charge minion (King Krush). This gives Hunter a burst finisher, making him essential in Quest Hunter and Reno Hunter builds.
Pros:
✔ Instant 8-damage burst
✔ Strong in both Aggro and Midrange Highlander decks
✔ Synergizes with Hunter’s hero power
Cons:
✖ Highlander restriction limits deckbuilding
✖ Weak if drawn late in Aggro matchups
Verdict: 4/5 – A strong finisher, but niche.
5. Vessina – The Shaman Overload Enabler
Card Overview:
- Mana Cost: 4
- Effect: While you’re Overloaded, your other minions have +2 Attack.
Analysis:
Vessina is a tribal synergy Legendary that boosts Overload Shaman strategies. While not as dominant as Galakrond Shaman, she enables Aggro Overload decks with a permanent Bloodlust effect.
Pros:
✔ Strong in Overload-centric decks
✔ Turns small minions into major threats
✔ Decent stats (3/5)
Cons:
✖ Requires Overload synergy (niche archetype)
✖ Weak if removed immediately
Verdict: 3.5/5 – Fun but not meta-breaking.
6. Phaoris – The Big Spell Payoff
Card Overview:
- Mana Cost: 10
- Effect: Battlecry: Summon a random minion with Cost equal to your highest-cost spell.
Analysis:
Phaoris is a high-risk, high-reward card that works best in Spell-heavy Druid or Priest decks. If you’ve played a 10-mana spell, he can summon Ysera, Deathwing, or even another Phaoris!
Pros:
✔ Can summon massive threats
✔ Fun in meme decks (Yogg Druid, Big Priest)
Cons:
✖ Too slow for competitive play
✖ RNG-dependent
Verdict: 3/5 – More fun than competitive.
Conclusion: Which Legendaries Are Worth Crafting?
From Saviors of Uldum, the must-craft Legendaries are:
- Zephrys the Great (universal flexibility)
- Reno the Relicologist (strong Highlander payoff)
- Siamat (versatile late-game option)
The others are fun but niche, depending on your preferred playstyle.
Final Thoughts
Saviors of Uldum introduced some of the most innovative and powerful Legendaries in Hearthstone’s history. Whether you love Highlander decks, big spells, or tribal synergies, this expansion had something for everyone.
Which Uldum Legendary is your favorite? Let us know in the comments!
Tags: #Hearthstone #SaviorsOfUldum #LegendaryCards #CardReview #Zephrys #Reno #Siamat #HearthstoneMeta #HSLegends
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